![]() ![]() Tweaked fire damage on ships with fuel cargoġ5. Tweaked group screen to add 2 manual replacement methodsġ4. Fix issue with getting reserve planes from pool reserves can only draw up to their limitġ3. Tweaked ship repair screen ‘$’/’%’ after days indicate refit after repairsġ2. Fix case where same hex patrol not using endurance (randomise expenditure)ġ1. Changed CS-capable TF to ‘Human->CS:’ for control speed remains as original TFġ0. Fix case where leading TF going off map resets destination of following onesĩ. Fix ‘surrounded’ units having disabled devices doubled each time checked (and then above bug kicked in and it disappeared)Ĩ. Fix case where ‘surrounded’ units disappearing without VPsħ. Fix rare case where the highest TF# was not allowed to form new TFs when alone in hexĦ. Resulted in TF move direct to onmap hexĥ. Fix offmap TF moving onmap without correct setting. Correct hex control value if hexside is not truly 'blocked'Ĥ. City attack target selection assumed max TF speed of CV for target selection. ![]() Air attacks against TF with many small craft improved as game tended to go after only one of them.Ģ. If you have registered your copy of War in the Pacific: Admiral's Edition, you can download the latest beta update from our Members Area.Įighth Update – This release is a comprehensive release updating all previous versions to v1.01.26ġ. We have a new update ready for Public Beta. ![]()
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